Fair Game Reflection

In this past unit we were working on minecraft and building theme parks. Everyone was split into 4 different groups. In our group there was Ayaka (peacemaker), Hyewon (creator), Yuka (follower) and Hana (leader). The theme we were given was paradise.

Screen Shot 2014-05-19 at 11.51.31 AM

Design Specification…

Theme: Paradise Found

  • Essential: It has to be adventurous for children but relaxing for adults.

  • Must not: Must not have tech stuff because whey people thinking paradise, paradise were nature

Function:

  • Essential: Have an ocean.

  • Must not: We must not work on something else while we are still doing our own attraction because we don’t know when we finished own attraction.

General:

  • Essential: We need to use materials that you will find in an island or jungle because it is paradise theme.

  • Must not: We must not use things that’s not related to our topic(paradise), for example zombie, black blocks and more.

Aesthetics/Original:

  • Essential: We need to think creatively and be original. in this unit most important thing is creating part.

  • Must not:  copy other ideas/thoughts, we need to create own attraction.

Quality/Strength:

  • Essential: We need to have our work equally split and no one working more than other or less.

  • Must not: We must not waste our time, because we are not professional(expert)  to play minecraft.

Design Cycle…

investigate In the investigation stage, our group did very collaboratively. I think we have chance to talk shared idea(each person) and when one person was talking then other people was listened. I think I should try to improve design brief & design specification by take more time, think about what is this meaning and add more detailed.

Design When we finished own map, we compared our group map,we talk about what was good idea or point on/in this map? & How can we improve? Then we focused on target audience, theme and layout. I think we communicate well because we improve a lot when I compared the map and we choose best idea from each map.

Photo on 3-17-14 at 11.14 AM1st Map

2nd Map

The final map

The final map

Plan When I planing, my first description was not detailed, then we did a peer assess, I got some feedback from my classmate then I add more detailed on my description, I added size, tools, when I’m going to ask them(each floors design) and I make time line.

Create I think I did good job on create part because I finished my gift shop on time. When I build I add more tools and idea on my gift shop, for example I add gift on each floors, make brightly and nicely.

Outside

Outside

Entrance

Entrance

My theme park's floor, 2nd floor

My theme park’s floor, 2nd floor

To check if our theme park was up to expectations we went around the class and asked everybody if they would want to go to our theme park. We asked 17 students (7B) and plus the teacher which was 18. Everyone said yes which made our group very happy and as if our hard work had paid off. To check if our park looks unique and original, we went on the internet and check if there are any paradise theme that look like ours. We didn’t found any theme park that looked like ours so we founded out that our theme park was actually unique and original. The questions we had in the form were:Screen Shot 2014-05-28 at 11.35.28 AM

I enjoyed this unit and I learned how to work whit other people(together). When I started this unit I worried because I’m not good at playing games and I think I’m not good at group working(like discuss, talking). But I learned how to sharing idea, discuss, play minecraft and more thing.