Design Used to Regenerate

Our new unit is focused on the effect that the design of spaces has on us. This architecture focus will allow us to take a space that may have negative connotations and re-imagine it so that the new feeling is positive. It can be just about any space you can imagine – a room, an office, a playground, a movie theater, a park… – as long as it’s regeneration with benefit others, not just you!

The general TSC for this unit can be found here.

The first major deadline for this unit is February 22, when your presentation for Criterion A is due.

Finishing Up Your Criterion C: Creation

Screen Shot 2016-01-11 at 9.03.29 AMHappy New Year and welcome back to school! I hope you all had a great holiday! Mine was okay…

At the end of December you all submitted your (up-to-that-point) completed games to me. While this is an important part of the creation process (creating, obviously!), there is a bit more that needs to be submitted.

  1. At the start of the process you created a timeline plan that showed how you were going to use your time and what the priority/order of creation was going to be. I need that.
  2. We start every project with the best of intentions and for whatever reasons we need to make changes. It could be because you came up with a better/different idea to address your design problem. It could be because you needed to re-jig your plan in terms of time and/or order of events. It could be because you came up against a problem that was difficult to solve. What were the major changes you made to your plan/design? Why did you need to make the changes?

#1 should already be done. I just need a scan/copy of that. #2 might take a bit more time to explain (though we already wrote some things down). It might be helpful in some cases to compare what you were planning (screenshot) with what you actually created (screenshot) or to describe the problem you were facing and give a detailed description (with link/references where appropriate) in how you solved it.

Getting to Know Stencyl

Last class we started looking at Stencyl. We should all have it installed and should all be working on completing the tutorial to create our first game. As always, feel free to play/tinker/explore as you are working on the tutorial, but it is important that you make it through the tutorials as you will gain valuable skills! Over the next three classes, here are your tasks:

  1. Crash Course 1

    Complete the Crash Course game. (We’ve already started this! It is designed to take about 30 minutes to complete.) Once you are done, use QuickTime to create a screencast of you playing your game. In your screencast, discuss one or two of the main problems that you solved in order to create this game. What wasn’t working, and what did you do to fix it/figure it out? The video should be no more than 1 – 2 minutes in length. When it is done, upload this video to YouTube.

  2. Crash Course 2

    Complete the Crash Course 2 game. (This tutorial is designed to take 1 – 2 hours to complete.) Once again, when you are done create a screencast of you playing your game. What were the main challenges in this tutorial? What did you discover? How have you remixed the game and made it different from the tutorial? Again, this video should be no more than 1 – 2 minutes in length. When it is done, upload this video to YouTube.

  3. With the time remaining, go through sections in Chapters 2 – 5 of the Stencylpedia. How are you going to document what you have learned/figured out?
  4. The final step of this investigation is to document your learning. Write a blog post and embed the videos from steps 1 and 2 as well as the evidence that you created for step 3. This might be text, images, video or a combination of the three.

Game Over Criterion A: Investigate and Analyze

Game Over - Hamada

Our first unit is focused on creating a video game for others.

You can find the TSC for this unit here. You will need to make a copy of this document and place it in your shared Drive folder.

Remember, the four major sections of your Criterion A work to include are:

  1. statement of the problem, justify the need for a solution;
  2. research plan, including prioritization and primary/secondary;
  3. analysis of existing games;
  4. your design brief which summarizes the analysis of your research

Your Criterion A work will be due at the end of class on September 18. This date is in Veracross!

Welcome to Grade 9 Design!

 

Welcome to Grade 9 Design for 2015/2016! We have an exciting year ahead of us, with projects dealing with video game design, architecture and robotics.

Take a look at the Class Overview and let’s take care of the following housekeeping items:

  1. Create a folder in Drive called Design 9.
  2. Inside that folder, create a folder called “Design 9 – First Last” (using your first and last name).
  3. Go into your “Shared with Me” folder and add the folders “Design General Documents” and “Design Collaborative Documents” to your Design folder.

That’s it! We’re ready to go!

Evaluating Your 3D Print

Now that you have (hopefully) received the object you designed, it’s time to evaluate its success: Does it solve the problem you identified in your Design Brief back in Criterion A?

In order to evaluate your design and prototype, you will have up to 5 minutes to address the following points:

  1. State (again) the problem you are trying to solve.
  2. Show your product in use and gather feedback from others about it’s form/function. How does it help to solve your identified problem?
  3. Describe how your product does against your original design specifications.
  4. If you were given a chance to print a second copy, what changes would you make in order to improve the form/function of your design?

Here is the TSC for your evaluation.

Prepping our 3D Prints

Now that we are in the process of creating our 3D models in TinkerCad, it will be necessary to turn those TinkerCad creations into files that are ready for our MakerBot Replicator 2.

To do this, follow these steps:

  1. Download and install MakerBot Desktop.
  2. In TinkerCad, go to Design -> Download for 3D Printing and select .stl
  3. Once that file has saved to your computer, open MakerBot Desktop, prepare the file for printing. When finished it should be an .x3g file. (see embed below)
  4. Once your file is ready, make sure you name it with your name and with the color you want it to be printed in (red, green, white, blue, icy blue, magenta, black, grey; no guarantees!) Example: MrHamada_IcyBlue
  5. Upload your .x3g file to your class folder here. Email Mr Hamada with an appropriate subject line and message to let him know that it has been uploaded. Also let him know approximately how long it will take to print.
  6. Check the TSC and make sure your process journal is up to date and complete.

Welcome to the YIS RoboTriathlon!

SumoBots!

The 1st Annual YIS RoboTriathlon is coming up! In teams, Grade 9 students will build robots that can compete in three different events: The Line Following Challenge, The Maze Challenge, and The Sumo Challenge.

There are some resources you can use to get introduced to the intricacies of the Lego Mindstorms EV3, such as basic tutorials, programming tutorialssensor tutorials and intermediate/advanced topics (line following, gear ratios, different build ideas).

Criterion A – Design Brief

In your own words (and individually! No sharing docs, no copy/paste!!), explain the three events of the RoboTriathlon link them to the investigative play that we did for the first two weeks. What programming tutorials do you think are going to help you? What sensors do you think you might want/need? What questions do you still have? Here is the TSC.

Criterion B – Developing Ideas

Individually, come up with an idea for a robot design for each of the three challenges. Think of the programming/behavior, the build, and the sensors needed and how these three elements work together in a cycle. You can draw an annotated diagram for each bot  or explain them clearly in words. Use whatever means that will help you share the idea that is in your head.

Then, in groups you will share you ideas for each bot and reach a consensus for your group’s final design idea. Maybe it is one person’s design, or maybe it is a combination of many ideas. It doesn’t matter as long as there is consensus and everybody is involved. Create an annotated diagram or explain clearly in words what the final design idea is for each bot (three in total). This can be the same for each member of your group.

Individually, you should explain the process that was used to decide the final design. Was there any negotiation? Were there any differing opinions? Were there any other ideas that your group considered? How did you reach a consensus?

Criterion B TSC

Criterion C – Creating and Criterion D – Evaluation

Your group will create a 7 – 10 minute presentation that goes over:

  • how your various bots differed from your original designs (Criterion C);
  • how you felt your various bots performed (Criterion D);
  • what changes you would make for RoboTriathlon 2.0 (Criterion D).

This presentation should include photos of your robots, both during the build and in action. It should also include the voices of all members of your group.

Timeline

Week starting What?
April 27 Criterion A is due on Monday; work on Criterion B
May 4 Criterion B is due on Monday; begin building, programming, experimenting
May 11 Continue building, programming, experimenting; prep LineBot
May 18 Prep LineBot and MazeBot
May 25 Monday: LineBot Challenge; Class 2: Prep your MazeBot
June 1 June 1: No Class!Class 2: Prep your SumoBot
June 8 Monday:MazeBot Challenge, SumoBot Challenge; Class 2: Prep your presentation
June 15  Monday: Group presentations