What most schools don’t teach
As we learned from the video above, very few schools are teaching computer programming at a time when there will be more and more demand for people with computer coding experience. This project is an opportunity for you to explore the concept of coding while also using the Design Cycle to help you create a program that fulfills a purpose.
In addition to exploring the Scratch programming language and community, we will also be taking the time to “interview” students in the elementary school to get an idea of what their interests are as well as what content is appropriate.
Your task will be to design and create a simple game or activity using Scratch that can be used in the elementary school classrooms to help them learn or reinforce what they have been learning. It can be a math game, a reading quiz or maybe even a Japanese lesson. Whatever you decide to make, you should strive to make it the right level of difficulty and the right level of interest for your audience.
Statement of Inquiry:
Computer game design requires a combination of programming, story telling, and art.
- Factual: How can we learn to use Scratch?
- Debatable: Are computer games a good way to teach and/or learn in school?
- Conceptual: How does art, technology, design and storytelling combine to make a good computer game?